I, Viking: Valhalla Path 1.20.5
Free Version
Publisher Description
Play I, Viking Valhalla For Honor, a real-time PvP battle, and enter the epic Scandinavian world of the Vikings. Play with friends or battle with thousands of other players all over the world. Vikings battle action & strategy games have never been so close to real-time viking battles as I, Viking is. Immerse yourself into the epic atmosphere of brave medieval gladiators, conquer new territories from your rivals and build viking village. Make your name go down in history! You are the Viking, fight!
I, Viking is a co-op multiplayer fighting and battle strategy game in a Scandinavian-themed world. Only bravery, war and magic rules here. Feel like the leader of the most powerful army, gather the mightiest warriors and war heroes and achieve glory of the battlefield beyond measure!
Every day thousands of people who are passionate about viking games and warrior games pick up their smartphone to enjoy one more exciting viking battle and master their art of war. I, Viking fan base keeps growing and shows no signs of slowing down. In case you are wondering why…
- True viking history: I, Viking is an action RPG game based on a true historical events. Here we are trying to recreate an experience of viking empire to make you dive into its atmosphere
- Heavy viking fightings: Really dynamic viking battles make you fill in the center of the action. Sounds of slashing weapons, your teammates hue and cry, etc. Fight against millions of real players. Grab Mjolnir to strenght yourself and hit the enemies!
- Unique mix of your favourite game genres: It means you’ll always be entertained. Viking battles, elements of battle strategy games, action and viking village building – in one game.
- Stunning sound & graphics optimized for your device. Enjoy medieval picturesque landscapes, realistic viking weapons and magnificent dragon ships.
- Outstanding heroes: More than 8 types of viking characters with unique abilities and leveling system.
- Viking village building: A man’s home is his castle. In this vikings game there are 9 levels of each village building to unlock and upgrade.
- Tricky daily tasks let you win bonuses and rewards to continue viking PvP battles over and over again
Play I, Viking Valhalla For Honor to take part in breathtaking PvP viking battles, feel the spirit of authentic medieval world with dozens of territories to conquer. We know there a lot of viking games like battle strategy games and war strategy games where you should develop a strategy and think a lot. Here your focus is on action! Our vikings app makes you feel the spirit of epic battles and craft really unique weapon.
Oct 12, 2021
Version 1.20.5
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.
Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.
Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
About I, Viking: Valhalla Path
I, Viking: Valhalla Path is a free app for iOS published in the Action list of apps, part of Games & Entertainment.
The company that develops I, Viking: Valhalla Path is Mad Dog Games, LLC. The latest version released by its developer is 1.20.5.
To install I, Viking: Valhalla Path on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2021-10-12 and was downloaded 9 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the I, Viking: Valhalla Path as malware if the download link is broken.
How to install I, Viking: Valhalla Path on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the I, Viking: Valhalla Path is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After I, Viking: Valhalla Path is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
General |
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Publisher | Mad Dog Games, LLC |
Released Date | 2021-10-12 |
Languages | English |
Category |
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Category | Games & Entertainment |
Subcategory | Action |
System requirements |
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Operating systems | ios |
Download information |
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File size | 612.37 MB |
Total downloads | 9 |
Pricing |
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License model | Free |
Price | N/A |
Version History
version 1.20.5
posted on 2021-10-12
Oct 12, 2021
Version 1.20.5
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.
Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.
Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
version 1.20.4
posted on 2021-10-11
Oct 11, 2021 Version 1.20.4
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.
Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.
Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
version 1.20.3
posted on 2021-06-15
Jun 15, 2021 Version 1.20.3
What awaits you in this update:
Innovations:
- A brand new combat mode has been added - the Weekly Challenge!
Changes:
- Monk removed from the game. Gold from his chest converted to silver and distributed evenly across the location.
- The torch can now be carried by two of your characters at the same time.
- If the player drops the torch, it now falls to the ground and continues to burn for 10 seconds. The player can pick up the dropped torch again and continue to carry it. If the torch is dropped again, the timer will start counting again from 10 seconds. (The timer may be revised in the future.)
- Now a player running with a torch and taking any damage other than intermittent damage (such as poisoning) will be knocked down, the torch will be forcibly knocked out of his hand.
- Significant changes were made to the selection of players in combat.
Continuing work on the changes in the blacksmith shop:
A lot of changes were made to the interface.
The appearance of the village window has been changed.
Changed window battle selection.
Changed squad windows, as well as the display of inventory cells - Arsenal, Shrine, Forge.
Groups were significantly redesigned, the display of groups was moved to the main window, the separate Group window was removed.
The Friends functionality has also been changed:
The Friends tab has been moved just below the chat tabs.
Friends list is now limited to a maximum of 100 friends.
version 1.20.2
posted on 2021-04-01
Apr 1, 2021 Version 1.20.2
Release Notes 1.20.2 – What’s new?
Village Level:
- the village is now leveled up not for valor, but for participation in battles.
- regular and rating battles are taken into account. For Breendallen and Nemeton the player receives: 2 points for a victory, 1 for a defeat, for Trollheim 4 and 2 points, respectively, for Lindisfarne - 6 and 3.
- all levels of villages are brought to the new system while maintaining - the current player progress.
- the number of village levels increased from 100 to 200.
Equipment Slots:
- 15 Equipment Slots are now available to all players from the start. Additional slots are no longer required to be purchased with gold. All players who bought slots received 100% compensation for their purchase in gold.
Character ranks:
- the rank system is abolished. Now the level of weapons for characters is not limited by their level.
- in battle, the character's level is now displayed, not his rank.
GreatHall:
- Improvement of the GreatHall has been removed due to the lack of bonuses for players.
- Now the model of the GreatHall in the village will change with every 10 levels of the village that the player reaches, up to a model of rank 10 at village level 90.
- Smithy and Shrine upgrades are no longer limited to either the Hall or the village level.
- Players with an improved GreatHall are credited with 100% compensation for the construction and for accelerating the construction process, if used.
Thor Chests:
- Gold in Thor's chests 1-3 was converted to silver.
Thor’s Blessing:
- blessing’s bonuses have been increased:
Regular account - from 50% to 100%
For the Hersir title - from 60% to 120%
For the Hevding title - from 65% to 130%
For the title of Jarl - from 70% to 150%
For the title of Konung - from 75% to 200%
Daily Quests:
- valor has been removed from daily quest rewards due to the village leveling rework.
Artifacts:
- the artifact Gold (Legendary) has been removed from the game. Players will receive 175 gold compensation for each artifact in their inventory.
- artifact Silver (Legendary) has been removed from the game. Players will receive 8500 silver compensation for each artifact in their inventory.
- artifacts Leather, Metal, Wood (all rarities) have been removed from the game. Players will receive compensation in the amount of 100 silver for each common artifact in their inventory, 2500 silver for each rare artifact, and 250 gold for each legendary artifact.
-rename (Legendary) artifact removed from the game. Players will receive 800 gold compensation for each artifact in their inventory.
- artifact More quests (Ordinary) removed from the game. Players will receive a compensation of 1500 silver for each artifact in their inventory.
Smithy and Shrine:
- blacksmith / shaman / merchant advice windows removed completely.
Friends:
- the friends window has been moved from Ting to Chat.
- friends’ invitations from social networks are disabled due to incorrect work. Quests linked to this function are disabled.
Social networks in the game:
- new accounts can no longer be registered using VK. Old accounts can still use VK for login.
- the Share on social networks functionality has been removed from the game due to unused functionality.
version 1.20.0
posted on 2021-02-18
Feb 18, 2021 Version 1.20.0
Release Notes 1.20.0 - What’s new?
Features:
Clan Hall is now opened! Now clan options are available.
New character in early access – Galvin! Mighty Celtic warchief, who goes by the name Galvin The Unbreakable, is ready to rush into battle for treasures and glory!
Abilities:
- main ability “Shield Bash” – Galvin strikes multiple enemies with a shield in a wide area, damaging them and slowing their attack speed
- secondary ability: ”Living Fortress” – while active, Galvin is immune to stun and slow effects and takes 40% reduced damage
Changes:
- Ingvarr can now rob houses while Provocation is active.
- Rurik’s Eagerness can now be interrupted with crowd control abilities.
Fixes:
- fixed bug with replay system not responding.
- fixed bug with Eogan’s first strike not dealing damage correctly.
- fixed bug with Svanhvit floating around while casting Valor Spirit.
- fixed bug when other players marks after battles were not shown to player.
- collision of drakkars on Trollheim map was fixed.
version 1.19.9
posted on 2021-01-26
Jan 26, 2021 Version 1.19.9
Тechnical update.
version 1.19.8
posted on 2021-01-21
Jan 21, 2021 Version 1.19.8
The technical update.
Besides, fixes were made in previous version:
- fixed incorrect timing display of Svanhvit’s Air Dash while robbing a house.
- sound of sea waves on locations is lower by default.
- fixed bug caused by incorrect display of Eogan’s bought window.
- fixed characters sometimes stuck in stones on Lindisfarne map.
version -
posted on 2021-01-15
version 1.19.5
posted on 2020-12-23
Dec 23, 2020 Version 1.19.5
1.19.5 is technical update.
1.19.4 - What’s new?
The new character - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.
UI improvements.
version 1.19.4
posted on 2020-12-07
Dec 7, 2020 Version 1.19.4
The new character has arrived to your shores - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.
UI improvements.
version 1.19.4
posted on 2020-12-07
7 Dec 2020 Version 1.19.4
The new character has arrived to your shores - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.
UI improvements.
version 1.19.3
posted on 2020-11-24
Nov 24, 2020 Version 1.19.3
Changes:
voice chat is now disabled by default settings.
Fixes:
fixed bug which caused crash when watching ad in Store.
fixed bug which caused Rurik's Eagerness be blocked by Svanhvit's Valiant Spirit ability.
fixed bug which caused gold loot in Nemeton disappear.
version 1.19.0
posted on 2020-10-16
Oct 16, 2020 Version 1.19.0
Features:
New map – Nemeton! Fight for sacred druidic forest.
- battle 2x2.
- team who acquires most valor points, kills all enemies or captures Nemeton, wins.
- there are three points you need to capture. If 2 points are captures, than it means that Kromlech is captured. Your team will get 4 points of valor per tick.
- if all three points are captured. It means that you control Nemeton! Control it for 20 seconds for instant win!
- to capture the point you need to kill all NPC around it.
Changes:
Battle:
- new effects for character attacks.
- Shields mechanic reworked: new shield are fully separated from health. They are no longer healed by any efforts, but can stack. So now Berserker’s Rush, glyphs Madness and Aegis are no longer give extra health when it’s incomplete but instead always give shields.
Shrine:
- Valhalla glyph reworked: now character drops to 1 HP instantly, transforming all of its lost health into the damage.
- Valhalla (Diamond): damage buff decreased from 2.2% to 1.5%.
- Valhalla (Pentagonal): damage buff decreased from 3% to 2%.
Madness: shield amount decreased from 25% to 15%.
Merchant:
- now items are generated with random glyphs, not with only those unlocked by player.
Artifacts:
- Equipment 1 rank (Rare):
the value has been reduced from 300 silver and 5 gold to 250 silver.
- Equipment 1 rank (Legendary): The cost is reduced from 300 silver and 5 gold to 250 silver:
cost increased from 15 gold to 25 gold.
- Equipment 2 rank (Rare):
cost reduced from 2700 silver and 25 gold to 2500 silver.
- Equipment 2 ranks (Legendary):
cost increased from 130 gold to 150 gold.
- Equipment 3 rank (Rare):
cost reduced from 6700 silver and 65 gold to 5000 silver.
- Equipment 3 ranks (Legendary):
cost increased from 330 gold to 350 gold.
- Equipment 4 ranks (Rare):
cost reduced from 13200 silver and 125 gold to 10,000 silver.
- Equipment 4 ranks (Legendary):
cost increased from 640 gold to 800 gold.
- Equipment 5 rank (Rare):
cost changed from 21100 silver and 200 gold to 400 gold.
- Equipment 5 rank (Legendary):
cost increased from 1030 gold to 1200 gold.
- Equipment 6 rank (Rare):
cost changed from 26300 silver and 250 gold to 600 gold.
- Equipment 6 rank (Legendary):
cost increased from 1280 gold to 1500 gold.
- Equipment 7 rank (Rare):
cost changed from 31500 silver and 300 gold to 800 gold.
- Equipment 7 rank (Legendary):
cost increased from 1530 gold to 2000 gold.
- Equipment 8 rank (Rare):
cost changed from 36800 silver and 350 gold to 1000 gold.
- Equipment 8 rank (Legendary):
cost increased from 1790 gold to 2500 gold.
- Equipment 9 rank (Rare):
price changed from 42400 silver and 400 gold to 1200 gold.
- Equipment 9 rank (Legendary):
cost increased from 2050 gold to 3000 gold.
- Add experience (Common):
cost reduced from 10000 silver to 2500 silver.
- Add experience (Rare):
cost reduced from 20,000 silver and 300 gold to 250 gold.
- Add experience (Common):
added experience increased from 100 to 1000.
- Add experience (Rare):
added experience increased from 500 to 2500.
- Add experience (Legendary):
added experience increased from 1000 to 10000.
Fixes:
- fixed bug in Valhalla Pass when wrong artifact is chosen.
- fixed bug when Ingvarr could be hit by Lightning when invincible.
- fixed bug with sudden character revival during the battle.
- fixed bug with wrong number of open chests.
version 1.18.10
posted on 2020-09-03
Sep 3, 2020 Version 1.18.10
Changes:
- New rules in battle system:
1) basic attacks are now longer shock enemies (except for the first attack laid on running character). Those changes do not afflict neutrals.
2) succesful Block now decreases cooldown of main ability by 1 second.
- Berserker's Rush now allows to shock enemies with basic attacks.
- Madness glyph now allows to shock enemies with basic attacks and gives shield.
Fixes:
- Fixed bug which caused Spearman to miss with his main ability.
version 1.18.8
posted on 2020-08-18
Aug 18, 2020 Version 1.18.8
Improvements:
- Stirfus is now equipped with two-handed sword instead of one-handed.
- Stirfus base damage decreased from 350 to 190.
- Stirfus damage increase decreased from 7 to 3.
Fixes:
fixed troubles with AppleID authorization.
version 1.18.7
posted on 2020-08-05
Aug 5, 2020 Version 1.18.7
New Features:
New glyphs, available only in Merchant:
Disguise – active glyph, gives your character invisibility.
Dew – active glyph, vanquishes any extra fireplace on map.
Silence – active glyph, forbids.
Aegis – passive glyph, gives extra shield of 10% HP amount.
New daily tasks:
increase level of any of your characters.
use specific active glyphs in battle.
increase you squad metascore.
Ad rewards: gain extra rewards for watching short advertisements.
Improvements:
Changed interfaces for creating active glyphs and characters hiring.
Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
version 1.18.6
posted on 2020-08-04
Aug 4, 2020 Version 1.18.6
New Features:
New glyphs, available only in Merchant:
- Disguise – active glyph, gives your character invisibility.
- Dew – active glyph, vanquishes any extra fireplace on map.
- Silence – active glyph, forbids.
- Aegis – passive glyph, gives extra shield of 10% HP amount.
New daily tasks:
- increase level of any of your characters.
- use specific active glyphs in battle.
- increase you squad metascore.
Ad rewards: gain extra rewards for watching short advertisements.
Improvements:
Changed interfaces for creating active glyphs and characters hiring.
Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
version 1.18.5
posted on 2020-07-08
Jul 8, 2020 Version 1.18.5
Minor bugfix
version 1.18.4
posted on 2020-07-01
Jul 1, 2020 Version 1.18.4
- Building upgrades up to rank 10 are available
- Character level cap increased to 50
- Added more info to advanced battle results
Merchant changes:
- New items with unique rarity – white. White items can be equipped by characters ignoring level and rank restrictions
- Merchant’s equipment is now generated with random passive glyphs
version 1.18.3
posted on 2020-06-12
Jun 12, 2020 Version 1.18.3
Release Notes 1.18.3 - What's new?
Fixes:
- fixed bug with incorrect heath bar of Berserker when Rush ability was used.
- fixed disconnect in Valhalla Path if reward was clicked too many times.
- fixed bug with wrong rewards in battle results.
- visual minor changes in Leaderboards and League rewards.
version 1.18.2
posted on 2020-06-06
Jun 6, 2020 Version 1.18.2
New features:
- New reward system for league progress. By acquiring trophies, you will get extra rewards for every passed mark.
- Seasons in Legendary league. Each month, players will compete for the highest trophies score. At the end of season, all trophies will reset to 4500.
- New daily reward system.
Main changes:
- To reach new leagues, you will now need to increase your squad total might to specific number in order to gain trophies in battle.
- Your allied bots will now listen to your markers on minimap, such as “Attack!”.
version 1.18.1
posted on 2020-05-08
May 8, 2020 Version 1.18.1
What’s new?
- visual changes to Battle Pass UI.
- visual changes to buttons in all village.
- fixed bug with moderators nicknames.
- chat names visual improvements.
- is now available only in Smithy.
Battle changes:
- companions don’t stop while picking sacks or attacking target.
- fixed bug with priest not hiding in building on Lindisfarne map.
- “Meditation” glyph is now correctly increases duration of Stirfus “Invisibility”.
- fixed bug which caused allied commands to be seen by enemies.
- now, in case of Draw, trophies of both teams will not change.
- in rating battles of 4500+ trophies, Surrender option will be available only after half-time.
version 1.18.0
posted on 2020-04-23
Apr 23, 2020 Version 1.18.0
Release Notes 1.18.0 – What’s new?
New features:
New progression system – Path to Valhalla. Earn medals by completing daily quests and winning battles to get valuable rewards of this seasonal event!
Reforge – new feature in Smithy, which allows Blacksmith in exchange of silver and time to change glyph and main material in equipment.
Village changes:
buttons visual change and rework of Profile display.
statistics from Ting moved to Profile.
noble rings from Merchant moved to Profile.
new tab in Profile - Emoji. Here you can setup 8 emojis which you can then use in battle
e-mail and social networks in Profile are now in separate tab.
Quests changes:
general tasks rewards changed.
Streak feature removed from game.
daily tasks reward changed from runes and materials to silver and medals. Amount of valor in rewards increased.
tasks Use battle glyphs and Kill Knights are available again.
tasks are now available only if you have opened maps on which those tasks could be completed.
Blessing changes:
besides current bonuses, Thor’s blessing now opens extra Thor’s chest.
packs of Blessing in Shrine changed: packs 180 and 360 removed, 2-hour pack added.
Shop changes:
direct silver packs purchase added to the Shop.
Artifacts change:
Merchant daily artifacts amount increased from 3 to 6.
artifact Blessing (Ordinary) – blessing time decreased from 2-3 days to 2-3. Artifact cost decreased from 100 gold to 500 silver.
artifact Blessing (Rare) – blessing time decreased from 5-7 days to 1-3. Artifact cost decreased from 250 gold to 100 gold.
artifact Blessing (Legendary) – blessing time decreased from 21-30 days to 5-7. Artifact cost decreased from 500 gold to 250 gold.
version 1.17.7
posted on 2020-03-26
Mar 26, 2020 Version 1.17.7
Update 1.17.7 - What's new?
Features:
new Merchant features: Equipment and Glyphs stores.
Character changes:
Stirfus: fixed wrong increase of % poison damage when leveling Backstab ability.
Backstab poison damage increased from 50% to 150%.
Strider: base damage of "Spear" increased from 1500 to 2000.
Shrine:
glyphs crafting time is no longer increases with Shrine level.
crafting costs increased:
triangle battle - 25 silver
diamond battle - 75 silver
pentagonal battle - 150 silver
triangle enchanting - 500 silver
crafting time of all battle glyphs decreased to 10 seconds
crafting time of enchanting diamond glyphs decreased to 10 minutes
crafting time of enchanting pentagonal glyphs decreased to 4 hours
Smithy:
fixed bug that caused all equipment crafting times and costs to be equal for all recipes
enchanting glyph is no longer mandatory for equipment crafting. Artifact "Change Glyph" for empty glyph slot works the same.
minor bugs fixingnumber of free slots in equipment increased from 2 to 5
Minor bugs fixing.
version 1.17.5
posted on 2020-03-11
Mar 11, 2020 Version 1.17.5
Stirfus character is now available in early access mode.
Vigilance glyph now shows invisible characters in radius of character who used it.
Added partner behaviour control system.
aggressive: partner attacks all targets in its radius (current behaviour);
escort: partner attacks only targets who attack player or are targeted by player. Partner stops attacking and follows player if distance between them is big enough;
defence: partner stops and patrols radius in its current position. If partner leaves his defence radius, he returns in its center.
Added manual choice of battle servers.
Penalty time in case of rejecting battle decreased from 5 minutes to 2 minutes.
version 1.17.4
posted on 2020-03-02
Mar 2, 2020 Version 1.17.4
Minor bug fixes.
version 1.17.2
posted on 2020-02-07
6 febr. 2020 Version 1.17.2
Features:
New result screen in village after battle.
New battle loading screens.
Village changes:
- Great Hall:
- Feast hiring system removed from game.
- Bard has left the building.
- Barracks:
- building removed from the game.
- functions of Barracks (management of characters and battle glyphs ring) are transferred to Great Hall.
Artifacts changes:
"Gold":
- artifact's rarity changed from "Ordinary" to "Legendary".
- cost reduced from 7000s, 14000s, 21000s to 1500s, 2250s, 3000s.
- artifact gives 150-200 gold instead of 70-140.
"Silver":
- cost increased from from 140g, 280g, 420g to 200g, 400g, 600g.
"Material Bags" (Ordinary):
- cost reduced from 1000s, 2000s, 3000s to 500s, 1000s, 1500s.
- artifact gives 5-7 material bags instead of 1-2.
"Material Bags" (Rare):
- cost reduced from 4000s+50g, 8000s+100g, 12000s+150g to 2000s, 4000s, 6000s.
- artifact gives 12-14 material bags instead of 7-10.
"Material Bags" (Legendary):
- cost reduced from 150g, 300g, 450g to 125g, 250g, 375g.
- artifact gives 20-25 material bags instead of 10-15.
"Rune Bags" (Ordinary):
- cost reduced from 1000s, 2000s, 3000s to 500s, 1000s, 1500s.
- artifact gives 5-7 material bags instead of 1-2.
"Rune Bags" (Rare):
- cost reduced from 4000s+50g, 8000s+100g, 12000s+150g to 2000s, 4000s, 6000s.
- artifact gives 12-14 material bags instead of 7-10.
"Rune Bags" (Legendary):
- cost reduced from 150g, 300g, 450g to 125g, 250g, 375g.
- artifact gives 20-25 material bags instead of 10-15.
"Material" (Ordinary):
- cost reduced from 500s, 1000s, 1500s to 50s, 100s, 150s.
- artifact gives 20-30 materials instead of 14-20.
"Material" (Rare):
- cost reduced from 2500s+50g, 5000s+100g, 7500s+150g to 1000s, 2000s, 3000s.
- artifact gives 20-30 materials instead of 14-20.
"Material" (Legendary):
- cost reduced from 150g, 300g, 450g до 125g, 250g, 375g.
- artifact gives 20-30 materials instead of 14-20.
"Rune" (Ordinary):
- cost reduced from 500s, 1000s, 1500s to 50s, 100s, 150s.
- artifact gives 20-30 materials instead of 14-20.
"Rune" (Rare):
- cost reduced from 2500s+50g, 5000s+100g, 7500s+150g to 1000s, 2000s, 3000s.
- artifact gives 20-30 materials instead of 14-20.
"Rune" (Legendary):
- cost reduced from 150g, 300g, 450g до 125g, 250g, 375g.
- artifact gives 20-30 materials instead of 14-20.
"Blessing" (Ordinary):
- cost changed from 20000s, 40000s, 60000s до 100g, 200g, 300g.
"Blessing" (Rare):
- cost changed from 5000s+50g, 10000s+100g, 15000s+150g до 250g, 500g, 750g.
"Blessing" (Legendary):
- cost reduced from 800g, 1600g, 2400g до 500g, 1000g, 1500g.
"More materials" (Ordinary):
- artifact's duration reduced from 2h to 1h.
"More materials" (Rare):
- artifact's duration reduced from 3h to 1h.
- cost reduced from 5000s+50g, 10000s+100g, 15000s+150g to 5000s, 10000s, 15000s.
- bonus increased from 300% до 400%.
"More materials" (Legendary):
- artifact's duration reduced from 4h to 1h.
- cost reduced from 150g, 300g, 450g to 100g, 200g, 300g.
- bonus increased from 400% до 600%.
"More runes" (Ordinary):
- artifact's duration reduced from 2h to 1h.
"More runes" (Rare):
- artifact's duration reduced from 3h to 1h.
- cost reduced from 5000s+50g, 10000s+100g, 15000s+150g to 5000s, 10000s, 15000s.
- bonus increased from 300% до 400%.
"More runes" (Legendary):
- artifact's duration reduced from 4h to 1h.
- cost reduced from 150g, 300g, 450g to 100g, 200g, 300g.
- bonus increased from 400% до 600%.
Hero changes:
Strider:
Ability "Spear":
- ability cooldown reduced from 45 seconds to 10 seconds.
- basic attacks are not decreasing cooldown.
Ability "Hawkeye":
- fixed bugs for speed increase.
version 1.17.2
posted on 2020-02-06
Feb 6, 2020 Version 1.17.2
Features:
New result screen in village after battle.
New battle loading screens.
Village changes:
- Great Hall:
- Feast hiring system removed from game.
- Bard has left the building.
- Barracks:
- building removed from the game.
- functions of Barracks (management of characters and battle glyphs ring) are transferred to Great Hall.
Artifacts changes:
"Gold":
- artifact's rarity changed from "Ordinary" to "Legendary".
- cost reduced from 7000s, 14000s, 21000s to 1500s, 2250s, 3000s.
- artifact gives 150-200 gold instead of 70-140.
"Silver":
- cost increased from from 140g, 280g, 420g to 200g, 400g, 600g.
"Material Bags" (Ordinary):
- cost reduced from 1000s, 2000s, 3000s to 500s, 1000s, 1500s.
- artifact gives 5-7 material bags instead of 1-2.
"Material Bags" (Rare):
- cost reduced from 4000s+50g, 8000s+100g, 12000s+150g to 2000s, 4000s, 6000s.
- artifact gives 12-14 material bags instead of 7-10.
"Material Bags" (Legendary):
- cost reduced from 150g, 300g, 450g to 125g, 250g, 375g.
- artifact gives 20-25 material bags instead of 10-15.
"Rune Bags" (Ordinary):
- cost reduced from 1000s, 2000s, 3000s to 500s, 1000s, 1500s.
- artifact gives 5-7 material bags instead of 1-2.
"Rune Bags" (Rare):
- cost reduced from 4000s+50g, 8000s+100g, 12000s+150g to 2000s, 4000s, 6000s.
- artifact gives 12-14 material bags instead of 7-10.
"Rune Bags" (Legendary):
- cost reduced from 150g, 300g, 450g to 125g, 250g, 375g.
- artifact gives 20-25 material bags instead of 10-15.
"Material" (Ordinary):
- cost reduced from 500s, 1000s, 1500s to 50s, 100s, 150s.
- artifact gives 20-30 materials instead of 14-20.
"Material" (Rare):
- cost reduced from 2500s+50g, 5000s+100g, 7500s+150g to 1000s, 2000s, 3000s.
- artifact gives 20-30 materials instead of 14-20.
"Material" (Legendary):
- cost reduced from 150g, 300g, 450g до 125g, 250g, 375g.
- artifact gives 20-30 materials instead of 14-20.
"Rune" (Ordinary):
- cost reduced from 500s, 1000s, 1500s to 50s, 100s, 150s.
- artifact gives 20-30 materials instead of 14-20.
"Rune" (Rare):
- cost reduced from 2500s+50g, 5000s+100g, 7500s+150g to 1000s, 2000s, 3000s.
- artifact gives 20-30 materials instead of 14-20.
"Rune" (Legendary):
- cost reduced from 150g, 300g, 450g до 125g, 250g, 375g.
- artifact gives 20-30 materials instead of 14-20.
"Blessing" (Ordinary):
- cost changed from 20000s, 40000s, 60000s до 100g, 200g, 300g.
"Blessing" (Rare):
- cost changed from 5000s+50g, 10000s+100g, 15000s+150g до 250g, 500g, 750g.
"Blessing" (Legendary):
- cost reduced from 800g, 1600g, 2400g до 500g, 1000g, 1500g.
"More materials" (Ordinary):
- artifact's duration reduced from 2h to 1h.
"More materials" (Rare):
- artifact's duration reduced from 3h to 1h.
- cost reduced from 5000s+50g, 10000s+100g, 15000s+150g to 5000s, 10000s, 15000s.
- bonus increased from 300% до 400%.
"More materials" (Legendary):
- artifact's duration reduced from 4h to 1h.
- cost reduced from 150g, 300g, 450g to 100g, 200g, 300g.
- bonus increased from 400% до 600%.
"More runes" (Ordinary):
- artifact's duration reduced from 2h to 1h.
"More runes" (Rare):
- artifact's duration reduced from 3h to 1h.
- cost reduced from 5000s+50g, 10000s+100g, 15000s+150g to 5000s, 10000s, 15000s.
- bonus increased from 300% до 400%.
"More runes" (Legendary):
- artifact's duration reduced from 4h to 1h.
- cost reduced from 150g, 300g, 450g to 100g, 200g, 300g.
- bonus increased from 400% до 600%.
Hero changes:
Strider:
Ability "Spear":
- ability cooldown reduced from 45 seconds to 10 seconds.
- basic attacks are not decreasing cooldown.
Ability "Hawkeye":
- fixed bugs for speed increase.
version 1.18.4
posted on 1970-01-01
2020年7月1日 Version 1.18.4
- Building upgrades up to rank 10 are available
- Character level cap increased to 50
- Added more info to advanced battle results
Merchant changes:
- New items with unique rarity – white. White items can be equipped by characters ignoring level and rank restrictions
- Merchant’s equipment is now generated with random passive glyphs
version 1.18.1
posted on 1970-01-01
8 mai 2020 Version 1.18.1
What’s new?
- visual changes to Battle Pass UI.
- visual changes to buttons in all village.
- fixed bug with moderators nicknames.
- chat names visual improvements.
- is now available only in Smithy.
Battle changes:
- companions don’t stop while picking sacks or attacking target.
- fixed bug with priest not hiding in building on Lindisfarne map.
- “Meditation” glyph is now correctly increases duration of Stirfus “Invisibility”.
- fixed bug which caused allied commands to be seen by enemies.
- now, in case of Draw, trophies of both teams will not change.
- in rating battles of 4500+ trophies, Surrender option will be available only after half-time.
version 1.19.3
posted on 1970-01-01
2020년 11월 24일 Version 1.19.3
Changes:
voice chat is now disabled by default settings.
Fixes:
fixed bug which caused crash when watching ad in Store.
fixed bug which caused Rurik's Eagerness be blocked by Svanhvit's Valiant Spirit ability.
fixed bug which caused gold loot in Nemeton disappear.
version 1.19.4
posted on 1970-01-01
7. Dez. 2020 Version 1.19.4
The new character has arrived to your shores - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.
UI improvements.